Add more logic
This commit is contained in:
parent
0918fe65fa
commit
5ea9e93239
8 changed files with 106 additions and 32 deletions
8
.github/workflows/vite_deploy.yaml
vendored
8
.github/workflows/vite_deploy.yaml
vendored
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@ -4,7 +4,7 @@ name: Deploy static content to Pages
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on:
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on:
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# Runs on pushes targeting the default branch
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# Runs on pushes targeting the default branch
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push:
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push:
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branches: ['main']
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branches: ["main"]
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# Allows you to run this workflow manually from the Actions tab
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# Allows you to run this workflow manually from the Actions tab
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workflow_dispatch:
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workflow_dispatch:
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@ -17,7 +17,7 @@ permissions:
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# Allow one concurrent deployment
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# Allow one concurrent deployment
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concurrency:
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concurrency:
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group: 'pages'
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group: "pages"
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cancel-in-progress: true
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cancel-in-progress: true
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jobs:
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jobs:
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@ -34,7 +34,7 @@ jobs:
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uses: actions/setup-node@v4
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uses: actions/setup-node@v4
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with:
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with:
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node-version: 20
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node-version: 20
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cache: 'npm'
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cache: "npm"
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- name: Install dependencies
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- name: Install dependencies
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run: |
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run: |
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rm package-lock.json
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rm package-lock.json
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@ -47,7 +47,7 @@ jobs:
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uses: actions/upload-pages-artifact@v3
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uses: actions/upload-pages-artifact@v3
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with:
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with:
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# Upload dist folder
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# Upload dist folder
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path: './dist'
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path: "./dist"
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- name: Deploy to GitHub Pages
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- name: Deploy to GitHub Pages
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id: deployment
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id: deployment
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uses: actions/deploy-pages@v4
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uses: actions/deploy-pages@v4
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@ -71,15 +71,17 @@ To see how you can add code snippets, see below:
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```html
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```html
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<h1>Some HTML code I'm proud of</h1>
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<h1>Some HTML code I'm proud of</h1>
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```
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```
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```css
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```css
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.proud-of-this-css {
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.proud-of-this-css {
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color: papayawhip;
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color: papayawhip;
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}
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}
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```
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```
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```js
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```js
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const proudOfThisFunc = () => {
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const proudOfThisFunc = () => {
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console.log('🎉')
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console.log("🎉");
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}
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};
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```
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```
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If you want more help with writing markdown, we'd recommend checking out [The Markdown Guide](https://www.markdownguide.org/) to learn more.
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If you want more help with writing markdown, we'd recommend checking out [The Markdown Guide](https://www.markdownguide.org/) to learn more.
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@ -1,12 +1,15 @@
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import MainMenu from "./mainMenu";
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import MainMenu from "./mainMenu";
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import Game from "./game";
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import Game from "./game";
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import Modal from "./modal";
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import { useStore } from "./store";
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export default () => {
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export default () => {
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const isGameRunning = useStore((state) => state.isGameRunning);
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const gameKey = useStore((state) => state.gameKey);
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const players = useStore((state) => state.players);
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return (
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return (
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<main className="flex min-h-screen items-center justify-center bg-navy-700">
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<main className="flex min-h-screen items-center justify-center bg-navy-700">
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{/* <MainMenu /> */}
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{isGameRunning ? <Game players={players} key={gameKey} /> : <MainMenu />}
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<Game />
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</main>
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</main>
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);
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);
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};
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};
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55
src/game.jsx
55
src/game.jsx
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@ -8,9 +8,39 @@ import OvalOutline from "../assets/icon-o-outline.svg?react";
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import logo from "../assets/logo.svg";
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import logo from "../assets/logo.svg";
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import restart from "../assets/icon-restart.svg";
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import restart from "../assets/icon-restart.svg";
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import { restartGame } from "./store";
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import Modal from "./modal";
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import Modal from "./modal";
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export default () => {
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const getWinner = (grid) => {
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const combos = [
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[0, 1, 2],
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[3, 4, 5],
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[6, 7, 8],
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[0, 3, 6],
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[1, 4, 7],
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[2, 5, 8],
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[0, 4, 8],
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[2, 4, 6],
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];
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const wins = (combo) => {
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const symbols = combo.map((i) => grid[i]);
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return symbols.every((symbol) => symbol == symbols[0] && symbol != "");
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};
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const winningCombo = combos.find(wins);
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if (winningCombo) {
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return grid[winningCombo[0]];
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}
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return "";
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};
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export default ({ players: _players }) => {
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const [score, updateScore] = useImmer({ X: 0, O: 0, ties: 0 });
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const [grid, updateGrid] = useImmer(Array(9).fill(""));
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const [grid, updateGrid] = useImmer(Array(9).fill(""));
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const [modal, setModal] = useState(false);
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const [modal, setModal] = useState(false);
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@ -18,6 +48,15 @@ export default () => {
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const TurnOutline = turn == "X" ? CrossOutline : OvalOutline;
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const TurnOutline = turn == "X" ? CrossOutline : OvalOutline;
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const TurnIndicator = turn == "X" ? Cross : Oval;
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const TurnIndicator = turn == "X" ? Cross : Oval;
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const winner = getWinner(grid);
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if (winner) {
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updateScore((score) => {
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score[winner]++;
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});
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updateGrid(() => Array(9).fill(""));
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}
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const renderSymbol = (symbol) => {
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const renderSymbol = (symbol) => {
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if (symbol == "") {
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if (symbol == "") {
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let colorClass = turn == "X" ? "text-blue-700" : "text-yellow-700";
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let colorClass = turn == "X" ? "text-blue-700" : "text-yellow-700";
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@ -77,16 +116,16 @@ export default () => {
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<footer className="flex items-center justify-between text-navy-700">
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<footer className="flex items-center justify-between text-navy-700">
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<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-blue-700">
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<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-blue-700">
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<p className="text-base uppercase">X (you)</p>
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<p className="text-base uppercase">X ({_players.X})</p>
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<p className="text-h-m uppercase">14</p>
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<p className="text-h-m uppercase">{score.X}</p>
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</div>
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</div>
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<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-silver-700">
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<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-silver-700">
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<p className="text-base uppercase">Ties</p>
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<p className="text-base uppercase">Ties</p>
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<p className="text-h-m uppercase">32</p>
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<p className="text-h-m uppercase">{score.ties}</p>
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</div>
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</div>
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<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-yellow-700">
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<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-yellow-700">
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<p className="text-base uppercase">O (cpu)</p>
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<p className="text-base uppercase">O ({_players.O})</p>
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<p className="text-h-m uppercase">11</p>
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<p className="text-h-m uppercase">{score.O}</p>
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</div>
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</div>
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</footer>
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</footer>
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</div>
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</div>
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@ -106,9 +145,7 @@ export default () => {
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<p className="text-h-xs uppercase">No, cancel</p>
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<p className="text-h-xs uppercase">No, cancel</p>
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</button>
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</button>
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<button
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<button
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onClick={() => {
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onClick={restartGame}
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updateGrid(() => Array(9).fill(""));
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}}
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className="rounded-xl bg-yellow-700 px-5 py-4 inner-shadow-1-yellow-900 hover:bg-yellow-400"
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className="rounded-xl bg-yellow-700 px-5 py-4 inner-shadow-1-yellow-900 hover:bg-yellow-400"
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>
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>
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<p className="text-h-xs uppercase">Yes, restart</p>
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<p className="text-h-xs uppercase">Yes, restart</p>
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@ -1,12 +1,24 @@
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import * as RadioGroup from "@radix-ui/react-radio-group";
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import * as RadioGroup from "@radix-ui/react-radio-group";
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import { useState } from "react";
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import logo from "../assets/logo.svg";
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import logo from "../assets/logo.svg";
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import Cross from "../assets/icon-x.svg?react";
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import Cross from "../assets/icon-x.svg?react";
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import Oval from "../assets/icon-o.svg?react";
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import Oval from "../assets/icon-o.svg?react";
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import { useStore, setPlayerOneSymbol } from "./store";
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import { setIsGameRunning, updatePlayers } from "./store";
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export default () => {
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export default () => {
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const playerOneSymbol = useStore((state) => state.playerOneSymbol);
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const [playerOneSymbol, setPlayerOneSymbol] = useState("X");
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const playerTwoSymbol = playerOneSymbol == "X" ? "O" : "X";
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const startGame = (playerTwo) => {
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updatePlayers({
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[playerOneSymbol]: "P1",
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[playerTwoSymbol]: playerTwo,
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});
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setIsGameRunning(true);
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};
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return (
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return (
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<div className="m-6 flex w-full max-w-lg flex-col items-center space-y-10">
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<div className="m-6 flex w-full max-w-lg flex-col items-center space-y-10">
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loop={false}
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loop={false}
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>
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>
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{[
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{[
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["cross", Cross],
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["X", Cross],
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["oval", Oval],
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["O", Oval],
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].map(([value, Symbol]) => (
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].map(([value, Symbol]) => (
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<RadioGroup.Item
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<RadioGroup.Item
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className="group h-full w-1/2 rounded-xl hover:bg-silver-700/5 data-[state='checked']:bg-silver-700"
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className="group h-full w-1/2 rounded-xl hover:bg-silver-700/5 data-[state='checked']:bg-silver-700"
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</p>
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</p>
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</div>
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</div>
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<div className="w-full space-y-5">
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<div className="w-full space-y-5">
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<button className="flex w-full items-center justify-center rounded-2xl bg-yellow-700 p-4 inner-shadow-2-yellow-900 hover:bg-yellow-400">
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<button
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onClick={() => startGame("CPU")}
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className="flex w-full items-center justify-center rounded-2xl bg-yellow-700 p-4 inner-shadow-2-yellow-900 hover:bg-yellow-400"
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>
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<p className="text-h-s uppercase text-navy-700">New game (vs cpu)</p>
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<p className="text-h-s uppercase text-navy-700">New game (vs cpu)</p>
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</button>
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</button>
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<button className="flex w-full items-center justify-center rounded-2xl bg-blue-700 p-4 inner-shadow-2-blue-900 hover:bg-blue-400">
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<button
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onClick={() => startGame("P2")}
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className="flex w-full items-center justify-center rounded-2xl bg-blue-700 p-4 inner-shadow-2-blue-900 hover:bg-blue-400"
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>
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<p className="text-h-s uppercase text-navy-700">
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<p className="text-h-s uppercase text-navy-700">
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New game (vs player)
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New game (vs player)
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</p>
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</p>
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@ -17,7 +17,7 @@ export default ({ isOpen, children, className, onClose }) => {
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return (
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return (
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<dialog
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<dialog
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className="backdrop:bg-black/50 h-64 w-screen max-w-[100vw] bg-navy-700"
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className="h-64 w-screen max-w-[100vw] bg-navy-700 backdrop:bg-black/50"
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ref={ref}
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ref={ref}
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>
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>
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<div className="flex h-full w-full items-center justify-center">
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<div className="flex h-full w-full items-center justify-center">
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@ -1,8 +1,22 @@
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import { produce } from "immer";
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import { create } from "zustand";
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import { create } from "zustand";
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export const useStore = create((set) => ({
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export const useStore = create((set) => ({
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playerOneSymbol: "cross",
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isGameRunning: false,
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gameKey: 0,
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players: {
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X: "",
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O: "",
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},
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}));
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}));
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export const setPlayerOneSymbol = (playerOneSymbol) =>
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export const setIsGameRunning = (isGameRunning) =>
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useStore.setState(() => ({ playerOneSymbol }));
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useStore.setState(() => ({ isGameRunning }));
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export const updatePlayers = (players) =>
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useStore.setState(() => ({ players }));
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export const restartGame = () =>
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useStore.setState(({ gameKey }) => ({
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gameKey: 1 - gameKey,
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}));
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