1
Fork 0

bg of winning tiles

This commit is contained in:
Hadeed 2024-06-03 19:52:17 +04:00
parent 5ea9e93239
commit 0f447ad545

View file

@ -1,5 +1,5 @@
import { useImmer } from "use-immer";
import { useState } from "react";
import { useState, useEffect } from "react";
import Cross from "../assets/icon-x.svg?react";
import CrossOutline from "../assets/icon-x-outline.svg?react";
@ -11,7 +11,7 @@ import restart from "../assets/icon-restart.svg";
import { restartGame } from "./store";
import Modal from "./modal";
const getWinner = (grid) => {
const getWinningCombo = (grid) => {
const combos = [
[0, 1, 2],
[3, 4, 5],
@ -29,51 +29,89 @@ const getWinner = (grid) => {
return symbols.every((symbol) => symbol == symbols[0] && symbol != "");
};
const winningCombo = combos.find(wins);
if (winningCombo) {
return grid[winningCombo[0]];
}
return "";
return combos.find(wins) || [];
};
export default ({ players: _players }) => {
export default ({ players }) => {
const [score, updateScore] = useImmer({ X: 0, O: 0, ties: 0 });
const [grid, updateGrid] = useImmer(Array(9).fill(""));
const [modal, setModal] = useState(false);
const [restartModal, setRestartModal] = useState(false);
const [roundModal, setRoundModal] = useState(false);
const turn = grid.filter((s) => s == "").length % 2 != 0 ? "X" : "O";
const TurnOutline = turn == "X" ? CrossOutline : OvalOutline;
const TurnIndicator = turn == "X" ? Cross : Oval;
const winner = getWinner(grid);
const winningCombo = getWinningCombo(grid);
const winner = winningCombo.length > 0 ? grid[winningCombo[0]] : null;
const cpuTurn = players[turn] == "CPU";
useEffect(() => {
if (winner) {
const timeoutId = setTimeout(() => {
updateScore((score) => {
score[winner]++;
});
updateGrid(() => Array(9).fill(""));
}
}, 1000);
const renderSymbol = (symbol) => {
return () => clearTimeout(timeoutId);
}
}, [winner]);
useEffect(() => {
if (cpuTurn && !winner && grid.filter((s) => s == "").length > 0) {
const timeoutId = setTimeout(() => {
updateGrid((grid) => {
const free = Array.from({ length: 9 }, (_, i) => i).filter(
(i) => grid[i] == "",
);
const choice = free[Math.floor(Math.random() * free.length)];
grid[choice] = turn;
});
}, 750);
return () => clearTimeout(timeoutId);
}
}, [cpuTurn]);
const renderSymbol = (symbol, index) => {
if (symbol == "") {
let colorClass = turn == "X" ? "text-blue-700" : "text-yellow-700";
const colorClass = turn == "X" ? "text-blue-700" : "text-yellow-700";
return (
<TurnOutline
className={`hidden size-16 group-hover:block ${colorClass}`}
className={`hidden size-16 group-enabled:group-hover:block ${colorClass}`}
/>
);
}
let Symbol = symbol == "X" ? Cross : Oval;
const Symbol = symbol == "X" ? Cross : Oval;
let colorClass = symbol == "X" ? "text-blue-700" : "text-yellow-700";
if (winner && winningCombo.includes(index)) {
colorClass = "text-navy-400";
}
return <Symbol className={`size-16 ${colorClass}`} />;
};
const boxBackground = (index) => {
if (winner && winningCombo.includes(index)) {
if (winner == "X") {
return "bg-blue-400 inner-shadow-2-blue-900";
} else {
return "bg-yellow-400 inner-shadow-2-yellow-900";
}
}
return "bg-navy-400 inner-shadow-2-navy-900";
};
return (
<>
<div className="flex flex-col space-y-4">
@ -89,7 +127,7 @@ export default ({ players: _players }) => {
</div>
<div className="flex-1">
<button
onClick={() => setModal(true)}
onClick={() => setRestartModal(true)}
className="ml-auto flex size-14 items-center justify-center rounded-xl bg-silver-700 inner-shadow-1-silver-900 hover:bg-silver-400"
>
<img src={restart} alt="restart" />
@ -101,22 +139,22 @@ export default ({ players: _players }) => {
{grid.map((symbol, index) => (
<button
key={index}
disabled={symbol != ""}
className="group flex size-36 items-center justify-center rounded-2xl bg-navy-400 inner-shadow-2-navy-900"
disabled={symbol != "" || winner || cpuTurn}
className={`group flex size-36 items-center justify-center rounded-2xl ${boxBackground(index)}`}
onClick={() => {
updateGrid((grid) => {
grid[index] = turn;
});
}}
>
{renderSymbol(symbol)}
{renderSymbol(symbol, index)}
</button>
))}
</main>
<footer className="flex items-center justify-between text-navy-700">
<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-blue-700">
<p className="text-base uppercase">X ({_players.X})</p>
<p className="text-base uppercase">X ({players.X})</p>
<p className="text-h-m uppercase">{score.X}</p>
</div>
<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-silver-700">
@ -124,16 +162,16 @@ export default ({ players: _players }) => {
<p className="text-h-m uppercase">{score.ties}</p>
</div>
<div className="flex h-20 w-36 flex-col items-center justify-center rounded-2xl bg-yellow-700">
<p className="text-base uppercase">O ({_players.O})</p>
<p className="text-base uppercase">O ({players.O})</p>
<p className="text-h-m uppercase">{score.O}</p>
</div>
</footer>
</div>
<Modal
isOpen={modal}
isOpen={restartModal}
className="space-y-8"
onClose={() => {
setModal(false);
setRestartModal(false);
}}
>
<h2 className="text-h-l uppercase text-silver-700">Restart game?</h2>